AI Insights · Timothy · July 2024
Top Sci-Fi Games on Android in Latin America Q2 2024
Discover the performance of the top 5 Sci-Fi games on the Android platform in Latin America during Q2 2024, with insights from Sensor Tower.
Here’s a detailed look at the performance of the top 5 Sci-Fi games on the Android platform in Latin America during the second quarter of 2024, based on data from Sensor Tower.
Spider Fighting: Hero Game from Zego Studio saw a significant number of downloads, starting at 274K in early April and peaking at 460K in the second week. However, downloads gradually decreased to around 213K by mid-June, before slightly increasing to 243K by the end of the quarter. Revenue was minimal, with a notable spike to $43 in the last week of June. Weekly active users fluctuated, beginning at 1.9M and reaching a peak of 2.3M in late April, before stabilizing at around 2.2M by the end of June.
Among Us by Innersloth LLC maintained a steady performance in Q2 2024. Downloads started at 244K and saw a gradual increase, peaking at 317K by the end of June. Revenue remained relatively consistent, averaging around $1.4K per week, with a slight rise to $1.7K in the final week. Weekly active users fluctuated between 830K and 980K, ending the quarter at a high of 983K.
Zombie Tsunami from Mobigame SAS experienced stable download numbers, starting at 229K and maintaining around 200K throughout the quarter, ending at 204K. Revenue remained modest, averaging around $500 per week, with slight peaks of $668 in late April and $565 in the last week of June. Weekly active users saw a decline from 3.5M in April to around 3.2M by the end of June.
That's Not My Neighbor by TravConsult Games had a strong start with downloads peaking at 489K in early May, then tapering off to 361K by the end of June. Weekly active users followed a similar trend, starting at 49K, peaking at 704K in mid-May, and ending the quarter at 576K.
Doomsday: Last Survivors from IGG.COM showed fluctuating download numbers, starting strong at 282K, peaking at 518K in late April, and declining to around 33K by the end of June. Revenue remained relatively stable, averaging around $15K per week. Weekly active users saw a peak of 1.3M in late April, decreasing to around 849K by the end of June.
These insights highlight the dynamic landscape of Sci-Fi games on the Android platform in Latin America. For more detailed data and insights, visit Sensor Tower.